Project Hospital
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AndreMR
medic
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Join date : 2020-05-22

[RESOLVED]Treating only main diagnoses Empty [RESOLVED]Treating only main diagnoses

Fri May 22, 2020 3:42 pm
Hey there,

I've been playing for the last 2 weeks. I don't know if this is a bug but my doctors are only treating the main diagnoses. My pacients are leaving the hospital with potential collapse problems. I've noticed this playing cardiology challenge.

BTW great game guys

Regards,

AndreMR
James
James
fellow
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Location : Malaysia, Kuala Lumpur

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Sat May 23, 2020 4:51 am
Hi, James here, In the picture, I can see no collapse symptoms. May I have a list of the mods your using and attach it with the save as well, so we can find out what's the issue.

Regards,
James
DocDesastro
DocDesastro
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Sat May 23, 2020 11:26 am
Have not encountered this but what they definitively do is dismiss patients not fully treated i.e. with uncovered symptoms still orange and not black. I mean, what kind of quack tells you 'you have athlete's foot' but does not prescribe antifungal ointments?
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AndreMR
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Sat May 23, 2020 9:42 pm
Hey guys, few more examples as James asked. Thanks for the reply.

I'm using Doctors mode DLC and Hospital Services DLC only.

[RESOLVED]Treating only main diagnoses Leavin10
[RESOLVED]Treating only main diagnoses Leavin11
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MedJet
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Sat May 23, 2020 10:51 pm
Message reputation : 50% (2 votes)
hey! that's not cool. No No No
James
James
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Sun May 24, 2020 4:07 am
Well, it seems that, I'm also experiencing this issue. This might be caused by an AI problem. Let's wait for the Oxymoron team to check
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MedJet
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Sun May 24, 2020 8:06 am
Message reputation : 100% (1 vote)
Hey, if you've been giving me negative reputation, why don't you have the wherewithal to state it here. All I did was post a that's not cool (as in too bad for the patient) and I get an additional negative rep point!? Gimme a break. Someone(s) is/are beyond the realm of sensitive.
James
James
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Sun May 24, 2020 8:08 am
Whoops! Sorry that was my little brother playing around my PC, really sorry about that
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MedJet
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Sun May 24, 2020 8:11 am
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James wrote:Whoops! Sorry that was my little brother playing around my PC, really sorry about that

thanks for letting me know. I know some of my comments in the past have certainly earned me them (I speak my mind in a rather direct way at times) and lately I've been focusing though on dialogue that is in the end more constructive to the development of the game and holding most of my sharper opinions. Though when I saw the -11 I was like "good grief! that comment!?" Smile
DocDesastro
DocDesastro
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Sun May 24, 2020 11:16 am
At least the two pictures are some proof that something is not running well. A patient should at least not be released at critical condition. I have written elsewhere that I would strongly favor a solution that docs cure every uncovered symptom.

P.S.: MedJet is right. His comment in this thread did not deserve a downvote.
ondrej.oxymoron
ondrej.oxymoron
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Mon May 25, 2020 4:12 pm
AndreMR wrote:Hey there,

I've been playing for the last 2 weeks. I don't know if this is a bug but my doctors are only treating the main diagnoses. My pacients are leaving the hospital with potential collapse problems. I've noticed this playing cardiology challenge.

BTW great game guys

Regards,

AndreMR

Hi and thank you for your report. Doctors do not prescribe all the available treatments to patients, but for the main and critical ones. And because the first one did hot have any critical it was correct that patient was treated and sent home. The others however, that was a bug on our side and was squashed and will be in the next patch. There was missing hospitalization for Pulmonary hypertension missing symptom. Thank you so much for catching this. Have a great day
DocDesastro
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Mon May 25, 2020 8:27 pm
Any comments by the devs on why you took this design choice? Not fully treating diseases by symptoms discovered? It seems not quite logical for a doctor and for a hospital simulating game.
igor.oxymoron
igor.oxymoron
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Tue May 26, 2020 4:58 pm
Hello!
Medium and low hazard symptom do not requiere immediate treatment, so AI controlled doctors choose the most appropriate treatment that is used to treat particular disease, based on actual medicine knowledge.



DocDesastro
DocDesastro
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Tue May 26, 2020 8:44 pm
But yet, you get an opinion bonus for complete treatment. This makes me 'angry' at the AI, because now I need to supervise my docs myself with every case to get my hospital's rep high, because my docs won't care. It gets a bit tedious at a certain patient number Wink
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MedJet
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Tue May 26, 2020 9:52 pm
DocDesastro wrote:But yet, you get an opinion bonus for complete treatment. This makes me 'angry' at the AI, because now I need to supervise my docs myself with every case to get my hospital's rep high, because my docs won't care. It gets a bit tedious at a certain patient number Wink

by "hospital rep" do you mean prestige? If so, my prestige is 97% of the time 5-stars. And I'm not controlling my doctors.
DocDesastro
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Tue May 26, 2020 11:03 pm
Well, what kind of hospital are you running? Which departments? Have your patients illnesses that require longer waiting times because of lab analysis? How many docs and at what level?
The 'treated' opinion boost is a good one and I just wonder, why the docs do not work by default to reach it? If it had to do with the doc's experience or settings one made I would be fine but not curing some things by default and foregoing a mechanism related to prestige in the game feels pretty odd, won't you say?
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MedJet
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Wed May 27, 2020 12:09 am
DocDesastro wrote:Well, what kind of hospital are you running? Which departments? Have your patients illnesses that require longer waiting times because of lab analysis? How many docs and at what level?
The 'treated' opinion boost is a good one and I just wonder, why the docs do not work by default to reach it? If it had to do with the doc's experience or settings one made I would be fine but not curing some things by default and foregoing a mechanism related to prestige in the game feels pretty odd, won't you say?

Well, it would probably be classified at the very least a full-service level I-II trauma center. All basic depts (non-DLC) I'm rebuilding my ICU which was an 18-bed facility. Yes, my patients run the gamut (especially with 6 insurances and 4 ambulances); I don't save all, but am able to treat many w/ multiple collapse risks. Now, given, a patient that has multiple collapse risks (hidden) it gets tougher for the default doctor control and I have to take over the toughest of cases w/ some regularity. In an ideal situation the doctors identify and treat all symptoms (and I do think the game mechanic does go after this), though it definitely taxes hospital dept staff. I'd frankly like to see more of a focus by doctors to identify collapse risks first, and then work their way down. Oh, and in my previous build I had a 12-bed observation unit, that seemed to cut down some on the collapsing of patients.

want to clarify what you mean by: "treated opinion?"
igor.oxymoron
igor.oxymoron
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Wed May 27, 2020 9:19 am
I can undestand that some aspects of Project Hospital could frustrate someone, but it is a game. If all AI controlled doctors do their "job" with 100% effectiveness (they'll find every symptom and prescribe all availabale treatments), player should do nothing, just watching how everything is moving around. And that is not truly good game design.
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MedJet
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Wed May 27, 2020 11:19 am
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igor.oxymoron wrote:I can undestand that some aspects of Project Hospital could frustrate someone, but it is a game. If all AI controlled doctors do their "job" with 100% effectiveness (they'll find every symptom and prescribe all availabale treatments), player should do nothing, just watching how everything is moving around. And that is not truly good game design.

And indeed there is a bit of juggling here between the doctors being autonomously perfect (which indeed would be very boring) and also good game design that doesn't  flood the player with patients they need to control because doctor AI functions so poorly around critical matters (thankfully, this game does a fairly good job of managing this balance). the only area I'd truly like to see improved around current AI is the tremendous number of collapse patients. Observation helps, yet it still seems like too many patients collapse regardless of hospital efficiency.
DocDesastro
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Wed May 27, 2020 5:01 pm
Oh, just for clarification: The doctors could fail at finding certain symptoms - this might also be a functionality of their diagnosis skill. The lower the skill the more they might miss, o.k. working as intended I say. This is very much acceptable - your AI-controlled docs will not find everything. But: IF they have found a symptom, then please cure/suppress it, if possible.

@MedJet: when treating a patient fully, so there are no red but only black unveiled symptoms and all treatment options are done, the patient gets a "++ treated" opinion modifier upon sending home and will leave the hospital more happy which in turn seems to influence your departments prestige positively which by mechanism will attract more patients which in turn is a way of getting more money to expand said hospital.
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