- iazlurintern
- Posts : 3
Reputation : 2
Join date : 2021-10-04
[RESOLVED] Doctors are going on wrong water dispenser.
Mon Oct 04, 2021 3:28 pm
- 8or8tionintern
- Posts : 6
Reputation : 0
Join date : 2021-09-25
Re: [RESOLVED] Doctors are going on wrong water dispenser.
Sun Oct 10, 2021 6:10 am
It looks like the game assigns the nearest object as the crow flies before doing routing. This is probably a programming choice to reduce the number of calculation steps in the pathfinding algorithm.
- jan.oxymorondeveloper
- Posts : 2309
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Join date : 2018-03-23
Re: [RESOLVED] Doctors are going on wrong water dispenser.
Mon Oct 11, 2021 2:51 pm
Hi, thanks for spotting this! The game generally uses the path distance when evaluating which objects to use, but in this case it seems the system was still falling back to a simple geometric distance.
Let me check possible performance implications, but after quickly testing the change, it will probably make its way to the next update.
Also, it's probably worth mentioning that a similar situation can sometimes still happen when another employee decides to use an object in one of the doctor's offices (for example if they don't have one of their own), but it shouldn't be happening regularly.
Let me check possible performance implications, but after quickly testing the change, it will probably make its way to the next update.
Also, it's probably worth mentioning that a similar situation can sometimes still happen when another employee decides to use an object in one of the doctor's offices (for example if they don't have one of their own), but it shouldn't be happening regularly.
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