- Creatintern
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Join date : 2018-11-05
[OPEN LOW] Opened Save-Dialog from the main menu (somehow)
Tue Nov 06, 2018 9:21 pm
I'm not entirely sure how exactly, but I somehow opened the save game dialog just after starting the game (see screenshot and attached log). The screen is now stuck there (buttons don't do anything), but Alt-F4 worked fine.
I'm running in windowed mode, and while losing clicked out of the game. I then clicked back into it (so it continues to load). I may have clicked out one more time, in any case I clicked onto the window to get the focus back to the game once more, whatever I hit caused the save menu to come up.
Since I can't post attachments at the moment, I'll add them once this issue is fixed. I hope screenshot and output_log are enough (got those).
I'm running in windowed mode, and while losing clicked out of the game. I then clicked back into it (so it continues to load). I may have clicked out one more time, in any case I clicked onto the window to get the focus back to the game once more, whatever I hit caused the save menu to come up.
Since I can't post attachments at the moment, I'll add them once this issue is fixed. I hope screenshot and output_log are enough (got those).
- Attachments
- igor.oxymorondeveloper
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Join date : 2018-03-23
Location : Czech republic
Re: [OPEN LOW] Opened Save-Dialog from the main menu (somehow)
Wed Nov 07, 2018 4:36 pm
Hello - attachements can be uploaded, so please could you do so?
- Creatintern
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Join date : 2018-11-05
Re: [OPEN LOW] Opened Save-Dialog from the main menu (somehow)
Wed Nov 07, 2018 6:07 pm
Done, files are now attached to the first post.
debug.log in the main PH folder is empty except for this line (which I assume is normal):
debug.log in the main PH folder is empty except for this line (which I assume is normal):
- Code:
[1106/184306.312:ERROR:settings.cc(324)] Settings version is not 1
- jan.oxymorondeveloper
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Re: [OPEN LOW] Opened Save-Dialog from the main menu (somehow)
Fri Nov 09, 2018 4:21 pm
Hi, thanks for the details!
This is a pretty bizarre issue, but should be fixable - looks like buttons handle click events even when the game/main menu is still loading and it errors out trying to play a click sound which hasn't loaded yet.
This is a pretty bizarre issue, but should be fixable - looks like buttons handle click events even when the game/main menu is still loading and it errors out trying to play a click sound which hasn't loaded yet.
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