- harmarmedic
- Posts : 1
Reputation : 0
Join date : 2022-01-17
[RESOLVED] Planning prefabs charge for foundation
Mon Jan 17, 2022 7:41 pm
Custom prefabs will charge for foundation when not used in prefab
![[RESOLVED] Planning prefabs charge for foundation 20220110](https://i.servimg.com/u/f72/20/40/01/08/20220110.jpg)
Game is modded, i tried without mods and gives same result can reproduce each time
Steps to reproduce
1) Create plan
2) select with Copy/create prefab
3) save
4) use prefab created
Result - Game will charge you for a foundation when not used with plan.
![[RESOLVED] Planning prefabs charge for foundation 20220110](https://i.servimg.com/u/f72/20/40/01/08/20220110.jpg)
Game is modded, i tried without mods and gives same result can reproduce each time
Steps to reproduce
1) Create plan
2) select with Copy/create prefab
3) save
4) use prefab created
Result - Game will charge you for a foundation when not used with plan.
- jan.oxymorondeveloper
- Posts : 2309
Reputation : 335
Join date : 2018-03-23
Re: [RESOLVED] Planning prefabs charge for foundation
Wed Feb 02, 2022 5:06 pm
Hi, welcome to the forum and thanks for the report!
It looks like this will be an interesting one, it actually seems that the bug is in the hint the game gives, as the payment isn't actually for foundations, but for replanting grass that's included in the prefab - easy fix here. I'll also have a look at if there's a possible safe and simple solution to at least not pay for placing similar floor/terrain type, but the cost is pre-saved with the prefab, so it would probably require some bigger changes.
It looks like this will be an interesting one, it actually seems that the bug is in the hint the game gives, as the payment isn't actually for foundations, but for replanting grass that's included in the prefab - easy fix here. I'll also have a look at if there's a possible safe and simple solution to at least not pay for placing similar floor/terrain type, but the cost is pre-saved with the prefab, so it would probably require some bigger changes.

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