- Lord-Fridgemedic
- Posts : 1
Reputation : 0
Join date : 2018-11-02
Congrats on the Release and Feedback
Fri Nov 02, 2018 5:31 pm
Hi Devs,
congratulations on the succesful release of the game. I followed it for quite a while and was anxious to see it for real. You have done a great job. I am a medical doctor myself and very impressed with the atention to detail and depth of the game. I have already spent some hours (being on call in a hospital myself lol) playing. I can already see myself getting lost for hours
on end. I haven't really commented or suggested anything because I wanted to wait for the release to see what you already implemented. However here is what I have found so far to make you game even better ( also includes a personal wishlist )
Core Mechanics
- Reverse build button(if you notice you misplace your shiny icu for 50 grand by two tile and have to manually remove and rebuild everything is a bit annoying)
- delete savegame (maybe i didn't see it ,but i would welcome it. Especially for automated saves. If you implement this make it multiple saves at one time please)
- Camera rotation would be a great addition
- shared waiting areas/common rooms between departments (maybe make a shared category and select which departements are allowed to use it)
- Maybe it will be possible to schedule more then one employee per workspace so they can take turns taking breaks/filling needs
- easy way to gauge a Patients Condition ( I flunked tutorial 3 like 10 times because i didn't realize how critical a Patient was)
- Night Clinic hours (maybe with a Pay Bonus)
Features concerning billing and money
- Are additional Treatments useful? (meaning treating symptoms exacept only the diagnosis) Will they be rewarded seperately in the future (e.g. if my doctors not only do a leg
cast but also prescribe NSAIDS/Ice wraps for a broken ankle will i get more money?
- regarding this different Insurance levels would be so cool. Basic Insurance only covers the Cast, improved Insurace covers all Medication and treatment by at least Atending
level, etc)
- Also Financial Rewards for radiology (as it is a cash cow in real live) maybe penalties for unnecessary exams
- higher reward for in hospital patients (HDU/ICU bonus) (again maybe some insurances will not cover it??)
- Maybe have costs like Utilities (Heating/airconditioning/plumbing/electricity systems?)
- Taxes
- accounting office to reduce overall costs give major bonusses
Miscellaneous
- More departments (Psychiatry/Pathology/OBGYN/Pediatrics)
- VIP's
- Private Practise for the really wealthy
- law suits
- legal departement
- Autopsies for the deceased
- Pharmacy (give out drugs/deliver drugs to wards/ over the counter busieness)
- Handymen to repair broken equipment
- Assign Mentors to interns ( right now it is always the head of the department, maybe have one attending look out for two or three interns)
- Teaching/seminars/Training
- med students
- Academic Medicine, have your Attendings and specialists do research in their spare time. Get medical studies and government grants to do reserach at your facility
- get certified for certain procedures and become a center for a certain disease (more Patients/hihgher Revenue)
- loose certification if you mistreat too many Patients
- Heli Pad
- Security and or Police (have unsatisfied patients become violent, drunks and addicts trying to steal stuff. Police bringing in suspects or victims
- Rivalry/disharmony/friendships/love between CoWorkers
You see I have a lot of dreams and Ideas Please don't misunderstand this, I already love your game. It is just how much I like it that makes me think up all this stuff and I myself realize just now just how much potential there is to it. Please keep up the great work. Thank you so much for it. I have waited a long time for a realistic hospital simulator and it seems my dreams have finally come true.
I wish you the very best for your endeavor and looking very much forward to see what will become of it.
Thank you again sincerly.
congratulations on the succesful release of the game. I followed it for quite a while and was anxious to see it for real. You have done a great job. I am a medical doctor myself and very impressed with the atention to detail and depth of the game. I have already spent some hours (being on call in a hospital myself lol) playing. I can already see myself getting lost for hours
on end. I haven't really commented or suggested anything because I wanted to wait for the release to see what you already implemented. However here is what I have found so far to make you game even better ( also includes a personal wishlist )
Core Mechanics
- Reverse build button(if you notice you misplace your shiny icu for 50 grand by two tile and have to manually remove and rebuild everything is a bit annoying)
- delete savegame (maybe i didn't see it ,but i would welcome it. Especially for automated saves. If you implement this make it multiple saves at one time please)
- Camera rotation would be a great addition
- shared waiting areas/common rooms between departments (maybe make a shared category and select which departements are allowed to use it)
- Maybe it will be possible to schedule more then one employee per workspace so they can take turns taking breaks/filling needs
- easy way to gauge a Patients Condition ( I flunked tutorial 3 like 10 times because i didn't realize how critical a Patient was)
- Night Clinic hours (maybe with a Pay Bonus)
Features concerning billing and money
- Are additional Treatments useful? (meaning treating symptoms exacept only the diagnosis) Will they be rewarded seperately in the future (e.g. if my doctors not only do a leg
cast but also prescribe NSAIDS/Ice wraps for a broken ankle will i get more money?
- regarding this different Insurance levels would be so cool. Basic Insurance only covers the Cast, improved Insurace covers all Medication and treatment by at least Atending
level, etc)
- Also Financial Rewards for radiology (as it is a cash cow in real live) maybe penalties for unnecessary exams
- higher reward for in hospital patients (HDU/ICU bonus) (again maybe some insurances will not cover it??)
- Maybe have costs like Utilities (Heating/airconditioning/plumbing/electricity systems?)
- Taxes
- accounting office to reduce overall costs give major bonusses
Miscellaneous
- More departments (Psychiatry/Pathology/OBGYN/Pediatrics)
- VIP's
- Private Practise for the really wealthy
- law suits
- legal departement
- Autopsies for the deceased
- Pharmacy (give out drugs/deliver drugs to wards/ over the counter busieness)
- Handymen to repair broken equipment
- Assign Mentors to interns ( right now it is always the head of the department, maybe have one attending look out for two or three interns)
- Teaching/seminars/Training
- med students
- Academic Medicine, have your Attendings and specialists do research in their spare time. Get medical studies and government grants to do reserach at your facility
- get certified for certain procedures and become a center for a certain disease (more Patients/hihgher Revenue)
- loose certification if you mistreat too many Patients
- Heli Pad
- Security and or Police (have unsatisfied patients become violent, drunks and addicts trying to steal stuff. Police bringing in suspects or victims
- Rivalry/disharmony/friendships/love between CoWorkers
You see I have a lot of dreams and Ideas Please don't misunderstand this, I already love your game. It is just how much I like it that makes me think up all this stuff and I myself realize just now just how much potential there is to it. Please keep up the great work. Thank you so much for it. I have waited a long time for a realistic hospital simulator and it seems my dreams have finally come true.
I wish you the very best for your endeavor and looking very much forward to see what will become of it.
Thank you again sincerly.
- hugo.lapointeresident
- Posts : 21
Reputation : 2
Join date : 2018-10-31
Age : 33
Location : Montréal
Re: Congrats on the Release and Feedback
Fri Nov 02, 2018 6:53 pm
The core mechanism suggest should be prioritize! Great feedback!
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