- Astilexintern
- Posts : 3
Reputation : 0
Join date : 2018-12-11
[OPEN] Rendering Issues on Antergos Linux and Nvidia ver. 415
Tue Dec 11, 2018 4:49 am
Description:
When I run then game I get Rendering issues making the UI/Display unplayable and unviewable.
Repro steps:
Run Project Hospital On Antergos Linux with the 415 Nvidia Drivers to see the rendering issues.
I think It might be the version 415 drivers as I played it on Solus Linux with the 410 drivers without issues.
Let me know if you need anything else.
When I run then game I get Rendering issues making the UI/Display unplayable and unviewable.
Repro steps:
Run Project Hospital On Antergos Linux with the 415 Nvidia Drivers to see the rendering issues.
I think It might be the version 415 drivers as I played it on Solus Linux with the 410 drivers without issues.
Let me know if you need anything else.
- jan.oxymorondeveloper
- Posts : 2309
Reputation : 336
Join date : 2018-03-23
Re: [OPEN] Rendering Issues on Antergos Linux and Nvidia ver. 415
Tue Dec 11, 2018 3:58 pm
Hi, thanks for the report! While we investigate further, could you check and let us know if running either in windowed mode or without V-sync helps for now? (Both options are in the launcher).
Cheers!
Cheers!
- Astilexintern
- Posts : 3
Reputation : 0
Join date : 2018-12-11
Re: [OPEN] Rendering Issues on Antergos Linux and Nvidia ver. 415
Tue Dec 11, 2018 8:31 pm
Thanks for the reply!
In Windowed with V-Sync: Minimal Rendering issues. It is isolated at the bottom of the screen, I noticed in sandbox mode that it seems to be struggling to render from one object to another. (i.e. Transitioning from the Road to the Grass)
In Windowed without V-Sync: With 10 Minutes of gameplay it ran perfectly no issues that I could notice.
Sorry about the delay I had my last final today so I was very busy.
--Chris
In Windowed with V-Sync: Minimal Rendering issues. It is isolated at the bottom of the screen, I noticed in sandbox mode that it seems to be struggling to render from one object to another. (i.e. Transitioning from the Road to the Grass)
In Windowed without V-Sync: With 10 Minutes of gameplay it ran perfectly no issues that I could notice.
Sorry about the delay I had my last final today so I was very busy.
--Chris
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